Soft Rain Showcase

Demo Video

Project Description

The Soft Rain Showcase was made with the idea of learning some of the tools in the unity engine. This was made with some special lighting techniques and other elements the unity engine brings to the table.

Responsibilities

  • Creating the visual aspects of the game at the concept stage using 3D modelling and animation software
  • Adjust game environments to confirm product’s critical and commercial success.
  • Visually narrate story through creative and evocative level design and world art.
  • Quality tools such as design requirement documents and design guidelines to develop designs.
  • Programming the game using programming languages such as C++
  • Quality testing games in a systematic and thorough way to find problems or bugs and recording precisely where the problem was discovered
  • Solving complex technical problems that occur within the game’s production
Project Details